Review: Fractured Soul (Nintendo 3DS)
Australian-based Endgame Studios sets to recreate a long lost genre of video games with the recent release of Fractured Soul for Nintendo 3DS.
The game has had a long, sticky development process and is finally ready to purchase on the Nintendo 3DS eShop at a special price for the Australian market.
So, how does a 2D side scrolling shooter stand up in today’s world of Call of Duty‘s? Read on to find out!
Fractured Soul is the loving result of a development team who know the importance and the advantages of a game console that features two screens. The feature is not used as a gimmick, but as a refreshingly difficult gameplay mechanic that will test the mettle of the seasoned gamer.
In Fractured Soul, you are actually controlling two versions of the same character; one on each screen. Some paths may be blocked on the top screen, but passable on the bottom. This means you must switch between the two screens often to complete the futuristic levels.
This system requires careful thought and multitasking skills as your eyes are continuously darting from one screen to another. And it seems that once you feel you’ve mastered the art of progression, the game serves up another challenge, like platforms that are active on one screen for a limited time.
To make it even more challenging, the game tracks the time it takes to complete the various levels and the best are displayed on an online leaderboard which is then also displayed on the game’s website. The leaderboards, then, become a list of seasoned players who have skills far beyond your own: Fractured Soul is difficult, like it should be.
Of course, one of the first points of the game you will notice when booting up is that Fractured Soul does not use Nintendo 3DS’ 3D feature. In fact, were it not for the 16:9 aspect ratio on the top screen, one would assume (correctly) that the title was originally intended for the Nintendo DS. However, after playing the game through, you realise why the developers dropped 3D support: switching back and forth between the two screens would not be extremely comfortable on the eyes, no matter how tolerant you are of 3D imagery. To that end, the exclusion of the feature shows great foresight of the developers, opposed to laziness.
Cutting through the difficulty and presentation, though, is a huge load of fun. The challenging nature of the game will rack your brain and actually make you feel accomplished for getting through the level.
Fractured Soul stands to prove that hardcore games are right at home on Nintendo 3DS.