Review: The Legend of Zelda: Link’s Awakening DX (Nintendo 3DS)
Ah, the legend that is of Zelda. No other name in video game history can stir up the same memories and fondness. Link’s Awakening DX marks a colour remake of the GameBoy title (Link’s Awakening) that serves as the series fourth installment.
In 2011, Nintendo have once again offered the game for sale, this time on the Nintendo 3DS’ eShop. Can the fourth game in a series that’s one quater of a century old hold it’s ground in today’s world?
Link’s Awakening is, without a doubt, the title that proves why Nintendo are gods of handheld gaming. This game is a true epic in every sense of the world. The island of Koholint – the world where this adventure takes place – is full of colourful characters, side quests, catchy music and hidden mysteries.
In fact, it’s so huge and immersive for a GameBoy game that you forget about the system’s limitations and the experience feels like a modern day console experience.
This is Link at his best – exploring a massive land, sword in hand. Every screen spews with puzzles waiting to be solved. Dungeons aren’t too complicated, so players on a time budget or those inexperienced with the series are well catered for. That doesn’t meant they’re all easy, though – Link’s Awakening will put your mind to the test. For those who have never played a Zelda game before, Link’s Awakening is a great introduction into the series.
For those who have played the original monochrome GameBoy version of the game, DX includes a hidden dungeon that caters to experienced players.
So check under that couch for some change because The Legend of Zelda: Link’s Awakening DX is a title that every Nintendo 3DS owner, if not every one who likes playing games, should own.