Rumour: PlayStation 4 Hardware Specifications Leaked

Sony are insisting that PlayStation 3 was designed to go the distance and last 10 years in the marketplace (opposed to the usual five for console generations), but that hasn’t stopped the rumour mill from churning out specifications for the PlayStation 4.

Website VGLeaks released a specification list for the “PlayStation 4″ which is apparently codenamed “Orbis”. The list is probably fanciful at best, but I’ll let you be the judge.

Here’s what the PlayStation 4 specifications will hold, according to the latest rumour;

CPU

– 4 core (2 core pairs) 3.2 GHz AMD x86 (Steamroller)
– aggregate, 10x PS3 PPU performance
– 512 KByte L2 per core pair
– 64 bit pointers

GPU

– AMD R10x series GPU @ 800 MHz (Tahiti) aggregate 10x RSX performance, 1.84 TFlops
– DX”11.5″
– cheap branching
– 18 compute units, focus on fine grained compute & tessellation

MEMORY:

– 2 GByte UMA, pushing for 4 GByte
– 192 GByte/ sec non-coherent access for e.g. GPU
– 12 GByte/ sec coherent access for CPU
– >50% longer memory latency for CPU/ GPU compared to PC
– DXT is lowest bpp texture compression format

MEDIA:

– 50 GByte BD drive
-PCAV, between 3.3 and 8x BD, most likely clamped to 6x
– automatic background caching to HDD
– HDD SKU with at least 380 GByte
– downloadable games

EXTRA HARDWARE:

– video encoder/ decoder
– audio processing unit, ~200 concurrent MP3 streams
– HW zlib decompressor

Real or Fake?

We’re going to go out on a limb here and say that it’s a big ol’ fake. The most telling is the reference to “Direct X 11.5″ which, you know, doesn’t actually exist.

The specification list was handed to the questionably small website (who has produced other of these “leaks” in the past but have yet to produce anything that has been confirmed at all) by a “developer” – anonymous no less.

Obviously, the gaming community is excited about the new console generation coming with the imminent release of Nintendo’s Wii U, but we should all be a little wary of these random website spewing out “world exclusive” specification lists for new hardware that have yet to even been mentioned by their respective manufacturers.

Thanks to our reader Kuanhung Chen for sending this in!

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  • http://www.facebook.com/morphinapg Andy Gilleand

    It doesn’t have to exist now, DX11.5 could potentially be a project currently in development, a project GPU hardware developers would have access to but not consumer quite yet. I’m not saying that’s the case, but it’s possible. Other than that the specs certainly seem realistic, so I wouldn’t dismiss it quite yet. Though I would be disappointed with the lack of Cell BC.